Maid_san’s Caving Adventure
Cost: 1 dollar
Kohei Gallery are the same people who developed the morally reprehensible 萌めくり. Fortunately, in this game, the heroine appears to be of age and you won’t be fondling her.
Instead, you’ll be running around caves collecting stars and avoiding detection by orcs by just ducking on the ground as they walk over you. Once you reach the goal, you are graded on time, how many times you walked and jumped and avoided detection and things like that. Then once you reach the exit, chances are you failed, like I did, on the first level,despite collecting every star and avoid every enemy.
It seems to pass, you have to be perfect; not take any more steps or jumps than you absolutely have to. The main problem is jumping is imprecise, so you think you’re making a jump you can make, then find you failed and have to start over. Even worse, many stars are only accessible via hidden passages, many of which are completely hidden and can only be found by jumping against the ceiling.
As much as I’d love to call this garbage, I can’t. If you really wanted to, you could retry level after level, be perfect, and move on. I just don’t want to.


I just bought this (before reading this review), because the demo seems cute and friendly for gamers of middling skill, like myself. Then, like you I failed to pass the first level. :( Why do Japanese developers so often make quirky or unusual games, and then ruin them with gameplay mechanics which are designed to unfairly punish the player, over and over again. Frustration does not equal fun! Are Japanese gamers so much more masochistic than Western gamers that they actually enjoy this state of affairs?
Oh, and the menu option to change the music doesn’t work.
January 28, 2011 at 11:56 am